While we turn to the design of richer interfaces for HMDs, I decided to create a strong development pipeline for 3D modeling, animation and IXD programming. We have decided to use the Zspace display as a prototyping platform together with Unity3D as a programming environment.
The following video shows our implementation of the Unity Survival Shooter game in the Zspace platform. We made this in our pipeline as an exercise, and it is so cool that we decided to share it. The video was created by Alexander Dyck, one of my students at the University of Manitoba.
https://www.youtube.com/watch?v=2N_F156BHQI
Enjoy!
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